
Verdun Heights and Fort de Vaux form the infantry-only The Devil’s Anvil Operation, and Soissons and Rupture form the vehicle-focused Beyond the Marne Operation. The four maps form the two new Operations. It’s nice that they’re finally getting their time to shine with their own dedicated DLC, but they really should have been in the base game fighting on the base French maps. Considering how important France was to the war effort, it was a slap in the face to the country when it was revealed that there would be no French army in the base game. All of the maps are based on famous battle sites in France, the French designed all the weapons, and the French army is finally included. Accompanying the DLC is a new update, which makes some pretty drastic changes to the game. You’re getting four new multiplayer maps, a handful of new weapons, a new game mode, a new vehicle, and a few extra goodies. They Shall Not Pass follows a similar structure laid out in previous Battlefield DLC. Is all this enough to renew interest in Battlefield 1, or should this content go up in flames? They Shall Not Pass, the first of four paid DLC map packs, aims to rectify this with a heap of new content and a patch. Battlefield 1 hasn’t seen any new content since Giant’s Shadow back in December. At this point in the lifecycle, two DLC packs ( China Rising and Second Assault) had been released for Battlefield 4, and three free maps for Star Wars Battlefront.

EA and DICE’s output for Battlefield 1 content has been lacking compared to previous games.
